Steve Jobs: How to design insanely great products - klinke.studio

Steve Jobs: How to design insanely great products

browse sections

Steve Jobs: How to design insanely great products

1. Design philosophy

  • Simplicity is the ultimate sophistication
    • If users need a manual, the design has failed.
    • Eliminate unnecessary buttons, features, and complexity.
    • Focus on making the product intuitive and obvious to use.
  • Question everything about the current design
    • Challenge every assumption about how things “should” be.
    • Think different: break from conventional wisdom when necessary.

2. User experience

  • Start with the user experience, then work backwards to the technology
    • Design is not just how it looks, but how it works.
    • Every interaction should feel magical and delightful.
    • The best interface is no interface: make technology invisible.
  • Perfection in details matters
    • Obsess over every pixel, every corner, every transition.
    • The parts you can’t see should be as beautiful as the parts you can.
    • Quality must go all the way through.

3. Innovation

  • Create products people don’t know they need yet
    • Don’t rely on market research: show people the future.
    • If you ask customers what they want, they’ll say “better horses.”
    • True innovation means seeing what others can’t see.
  • Integration of hardware and software
    • Great experiences come from controlling the entire stack.
    • Everything must work together seamlessly.
    • Don’t compromise the vision by relying on others’ components.

4. Product development

  • Say no to 1,000 things
    • Focus is about saying no to good ideas.
    • Do a few things exceptionally well rather than many things adequately.
    • Kill projects that don’t meet the highest standards.
  • Prototype and iterate
    • Make real working models, not just drawings.
    • Keep refining until it feels absolutely right.
    • Don’t be afraid to restart if it’s not perfect.