2025 - *
Co-founder
HQ by Untether
Co-founding HQ, a community platform and iOS app for artists and their fans. I work across product, app development, backend systems, and moderation tooling.
i build iOS apps and audio plugins, and i keep ending up where software, sound, and interaction design blur into each other. i also mix podcasts, teach, and sometimes get pulled into side projects that are hard to explain quickly. below is the formal version: where i studied, what i worked on, and who paid me to do it. email is still the fastest way to reach me.
2025 - *
Co-founder
HQ by Untether
Co-founding HQ, a community platform and iOS app for artists and their fans. I work across product, app development, backend systems, and moderation tooling.
2025 - *
Co-founder
B90 Industries
Co-founding an audio plugin company with the artist duo Baugruppe90. Our first product is B90 ZERRE, a distortion plugin built around their sound and production workflow.
2024/25
Lecturer
SRH Berlin University of Applied Sciences
I taught a project seminar during the winter semester 2024/25 in which students collaboratively developed an interactive music installation across various technologies.
2023 - *
Audio Engineer
Freelance for Studio Jot
Working as a freelance audio engineer at Studio Jot, I am responsible for the mixing and mastering of the weekly podcast Imperium, formerly Kampf der Unternehmen. Notable seasons include Haribo, DM vs. Rossmann, and the 2024 holiday specials. I have also collaborated on productions like:
2022 - *
Software Developer
Freelance
Independent macOS and iOS developer focusing on audio and interaction projects, including a motion-tracking application for people with motor impairments and several tools for mixing engineers.
2025
Community Platform
HQ
HQ is a social platform and app that connects artists with their fans through exclusive content, direct communication, and community features beyond algorithmic feeds.
2024
Sonic and Haptic Safety System
SENSAFE
Sensafe extends driver awareness of blind spots through a 3D audio system and haptic car seat. Built within the Sonic Interaction Design seminar at TU Berlin in collaboration with the Sound Innovation Lab and Icon InCar.
2023
Assistive Technology
CTRLABILITY
Together with Prof. Marco Kuhn, I developed a motion-tracking, cross-platform application to support individuals with motor impairments. The project was funded by the Prototype Fund as an open-source initiative.
2022
Audio Analysis
Lippo
Lippo streamlines the organization and analysis of multi-track exports for mixing engineers, automating stereo evaluation, leveling, and batch preparation tasks.
2023 - *
M.Sc. Audio Communication and Technology
Technical University Berlin
Graduate studies focused on digital signal processing, software development, and interaction design for advanced audio systems.
Additional coursework completed in 2022–2023 to meet prerequisites for the master’s program while continuing freelance software and audio work.
2019 - 2022
B.A. Audio Design
SRH Berlin University of Applied Sciences
Thesis: Designing and implementing an audio analysis and batch processing tool for mixing engineers (Grade 1.0).
2016 - 2019
Law Studies
University of Regensburg
Completed mid-term examinations in Civil and Constitutional Law before transitioning to audio and technology in Berlin.
2024 - *
Electoral Board
Elections Berlin Mitte
I regularly support public elections in Berlin Mitte as part of the local electoral board.