Perception, Attention, and Memory in Interface Design
Interface performance depends on perceptual processing, attentional allocation, and memory limits of human users (George, 2025).
Sequential processing approximation
A useful approximation of response latency:
with perceptual, cognitive, and motor components.
Typical nominal values (, , ) imply a lower-bound reaction time near for simple tasks, which helps explain the response-time thresholds summarized in speed of interactions.
Attention constraints
- top-down and bottom-up control interact,
- modality/resource overlap increases dual-task interference,
- working memory is capacity-limited and decay-prone.
These constraints directly affect error rate, completion time, and subjective workload.
Heuristic translation
Cognitive constraints motivate classic design heuristics:
- recognition over recall,
- consistent mappings,
- explicit state visibility,
- strong error prevention.
The objective is to externalize memory load into interface structure; at the UI level, decision cost and movement cost therefore need to be reasoned about together via Hick’s law and Fitts’s law.